Computer Software: Product Description

Millies Math House - click here for price list

Millie's Math House
Six Exciting Activities Teach Numbers, Shapes, Patterns and More!
Math Skills for Ages 2 to 5 Years

Bring Learning to Life in Millie's Math House!
Designed by early childhood experts, Millie's Math House gives young children the building blocks they need to develop a solid foundation in math. Six engaging activities, packed with essential learning concepts, are included.
Children's voices, sound effects, music, and a captivating cast of characters will inspire your kids to explore, experiment, and discover the joy of learning. They'll love every minute in Millie's Math House -- where it's so much fun to learn!
Recognizing Sizes: Finding just the right shoes to fit three adorable characters in more than fun-- it's a learning experience in the concept of Little, Middle, and Big!
Encourage Creativity: Colorful and wonderfully animated, Build-A-Bug teaches kids about numbers and pairing while they place from one to ten rolling eyes, wagging tails, wiggling antennae and other moving parts on their favorite bug.
Playing with Patterns: Learning to recognize and complete patterns is the goal of this stimulating activity, as Bing and Boing bounce their way through patterns of animals and shapes with a "quack, quack, oink, arf, ching, ching, bong."
Developing Problem Solving: Numbers take on a delicious new dimension as kids decorate cookies with jelly beans in the Cookie Factory-- and learn the sequence of events required to make a tasty treat for Harley, the horse.
Exploring Shapes: Guided by blueprints-- or their own creativity -- kids discover shapes and a never-ending variety of ways to arrange them as they build a Mouse House. They can print and color their houses, too!
Learning To Count: Little critters pop up and count off when your little one selects a number from zero to ten in the Number Machine, and learns the conventional order of numbers and the relationship of numerals to corresponding sets.
CONCEPT SKILLS
Matching Recognize identical numerals, shapes, and objects.
Vocabulary Learn the names of numbers and shapes.
Relationship Recognize relationships between numerals and corresponding sets of objects.
Counting Learn the conventional order of numbers.
Patterning Recognize patterns in arrangements of objects.
Self-Image Develop a positive attitude toward learning.
Problem Solving Develop ability to comprehend sequence of events.

System Requirements:
CD-ROM Drive, MS DOS 3.1 or higher, VGA or EGA monitor and video card, 560K free conventional memory, Microsoft compatible mouse and driver, third party sound output device or car (with external speaker), Hard disk with 500K Free, 25MHz 386 or faster.

For Macintosh Systems:
CD-ROM Drive, Color Macintosh, 4MB RAM (5MB for System 7.5), System 6.0.7 or higher.

 

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